I'm Ryan Johnson — a motion designer and director who thinks in 3D. Twelve-plus years of turning brands, launches and announcements into things that move.
I came up through gaming and esports during its loudest years — Razer, then GoodGame and Evil Geniuses, then Twitch as it exploded, then Loaded, building work for shroud, DrLupo, CouRage, Cloakzy and CohhCarnage. Stream intros, rebrands, platform-deal announcement films, TwitchCon broadcast packages and the stage they played on. Today I lead digital content at HiddenLayer, doing the same thing for AI security: making hard technical ideas land as clear, cinematic video.
- Role
- Director of Digital Content
- Scope
- Concept → 3D → Delivery
- Base
- USA · Remote
- Status
- HiddenLayer
How I work.
3D-First Motion
Cinema 4D and Octane are home base. Intros, announcement films, launch spots and title sequences built as real scenes — lit, simulated and rendered — then finished in After Effects. When the render is heavy, it goes to the RNDR network.
Brand Into Motion — On Screen and On Stage
Taking an identity from static to moving: rebrand intros, stream overlays and broadcast packages, and the physical side too — I co-designed the TwitchCon 2017 Glitch Stage and designed the Stream On set. The screen and the room should feel like one system.
Technical + Creative
I shoot, edit, grade and run live production when the job needs it, and I build tools when the workflow needs it — JSON-driven After Effects toolkits, automation scripts, pipeline glue. Solve the problem, then make it repeatable.
Where I've been.
Director of Digital Content
HiddenLayerLeading video and motion for an AI security platform — concept, motion design, platform demos, live webinar production, and the custom After Effects tooling that makes it all move faster.
Motion Designer
LoadedIn-house motion and 3D at the talent agency behind shroud, DrLupo, CouRage, Cloakzy, CohhCarnage, Sacriel and Skadoodle — rebrands, stream intros, platform-deal announcement films and merch launches, mostly Cinema 4D and Octane.
Motion Graphics Designer
TwitchJoined via the GoodGame / Evil Geniuses acquisition. Broadcast packages, event opens and title sequences — TwitchCon, Twitch Studios shows like Stream On — plus stage and set design for the TwitchCon Glitch Stage and the Stream On set.
Community Content
RazerCommunity and product content, including the CES 2014 Project Christine teaser — my first fully 3D piece.
What I work with.
Motion & 3D
- Cinema 4D
- Octane Render
- After Effects
- RNDR Network
Video Production
- DaVinci Resolve
- OBS & Live Production
- Cinematography
- Sound Design
Technical
- ExtendScript & JSON Toolkits
- FFmpeg & CLI Tools
- Claude Code & Cursor
- Pipeline Automation
Design
- Photoshop
- Brand Systems
- Broadcast Packages
- Stage & Set Design